Difference between revisions of "Version 1.1.0"
From ReflexCLI
Revision as of 14:01, 3 January 2018
Contents
Release Date
Approved as of 2018-01-02.
Changes
- Autocomplete with hierarchies.
- Console waits for the end of the frame to close
- helps prevent conflict with input polling that might check for console state.
- Interface support
-
[ConsoleCommand]
works on interface members. - Interfaces can be supplied as command parameters.
- Interfaces can be found and addressed in scene (as per MonoBehaviours)
-
- Components/GameObjects with spaces can be addressed
- Spaces in GameObject names are replaced with underscores.
- Parameter processors now handle derived types.
-
[ParameterProcessor(typeof(UnityEngine.Component))]
will handleComponent
and all derived classes. - If multiple parameter processors are appropriate for the given type, then the closest base will be used.
-
Settings
- Added Default naming convention.
- Added Console font.
- Hierarchical autocomplete toggle.
Bug Fixes
-
[ConsoleCommand]
members inherited by derived classes create multiple commands. - History scroll sensitivity is very slow.
- When browsing history, command details and suggestions are not shown.