Difference between revisions of "Settings"

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[[Category:Setup]]
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[[Category:Setup| ]]
 
To modify the configuration of the console, go to the following from the main "Edit" menu in the Unity Editor:
 
To modify the configuration of the console, go to the following from the main "Edit" menu in the Unity Editor:
 
* Edit/Project Settings/Reflex/Console Settings
 
* Edit/Project Settings/Reflex/Console Settings

Revision as of 15:32, 30 August 2017

To modify the configuration of the console, go to the following from the main "Edit" menu in the Unity Editor:

  • Edit/Project Settings/Reflex/Console Settings

Settings

General

Enable Console
Globally enables / disables the console. NOTE that the console will, by default, be compiled out in release (non-development) builds, regardless of this setting. See Build Configuration for details.

Control Keys

Open Console Key
Defines the key to open the console. Defaults to Tab. If you are using Tab in your game (i.e. to open a different menu, then you will want to change this to prevent conflicts.
Close Console Key
Defines the key to close the console. Defaults to Escape. If you are using escape as pause (etc.), you can either remap this key, or suppress your menu opening when the console is open (see preventing conflicts)

Logging

Display Unity Log
Allows the Unity Log to be piped to the Reflex Console. Useful for development builds, to easily see all log messages.

Command Format

Suggestions Case Insensitive
allows suggestions and autocomplete to be case insensitive when matching user input. Generally preferred.